Wednesday, March 16, 2011

The Infernal Syndrome - Session 34: Cleanup

Dramatis Personae

Alfaren “Alfred” Eredel – Elf transmuter

Boecca – Half-orc inquisitor of Erastil

Carlos Santiago - Half-orc (Alkenstarian) evoker

Slavé/Jancen – Tiefling (in guise as a human) rogue/assassin

Tavo Dechirent - Human cleric of Pharasma

Fireday, 17 Calistril, 4709 A.R.

With Liebdaga defeated and the immediate threat of devilish incursion into Westcrown mitigated, the Returners make their way back through the Nessian Spiral. The jets of steam, blasts of fire and incessant howling and hissing prevalent while the infernal duke Liebdaga the Twin – the Spiral’s engine – was alive have ceased, and the place radiates an uncomfortable, cloying silence. Zovarue the medusa rages at the party when they return to her library, as she finds herself still bound to the room, unable to leave as she had thought. She blames the Returners for keeping her imprisoned and attacks, lifting her veil and turning several of the party members to stone before they are able to act against her. With the help of the nearby kolyarut inevitable, Signatory Vaccha (and a promise to release the kolyarut inevitable from the binding effect keeping it in the Spiral), the still-mobile Returners manage to defeat the furious medusa.

Sunday, 19 Calistril, 4709 A.R.

The group takes time to recoup following the battle with Zovarue. Tavo attempts without success to free Signatory Vaccha from the Thrune binding spell, and vows to return with renewed vigour at a later date. Finally, the group exits the Nessian Spiral into the early morning hours of 19 Calistril. The city is dead quiet; the silence especially noticeable in the absence of the massive pillars of hellfire that raged only days before. A cool late-winter mist lingers in the air, seeping into the crevices and cracks in the rubble as if anticipating the coming daylight, clinging to the last vestiges of night.

As the group crosses the ruined courtyard of Aberian’s mansion, a charging shape springs out of the darkness with the speed of a wild animal. It smashes Carlos with a powerful swing of its arm before loping back into the dim mist, physically hurting the half-orc wizard and leeching his life-force. Several party members catch a glimpse of dimly-glowing orange eyes, an almost-naked, lean but tautly-muscled torso, and a feral, blood-soaked and fang-filled mouth. The Returners gather their wits quickly and mobilize against the creature and bring it down, overwhelming the slavering vampire creature with their greater numbers. Tavo makes the killing strike with the Morrowfall, burning the vampire with deadly sunlight and sending it into oblivion.

With the vampire dead, presumably the same one that had dominated the dottari lieutenant the group met at the barricade days ago, the party wastes little time examining the Mhartis gatehouse at the far end of the ruined courtyard. There they discover a small group of nearly-starved Mhartis guards, confused and disoriented as they come out of a reverie induced by the vampire’s mind-control. The guards tell them the story about how the vampire, which called itself Jerusen, terrorized the Mhartis house and killed or drove out most of the guards and servants. They tell the Returners that Jerusen referred to someone called the “Master of Shadows”, perhaps the elusive vampire Ilnerik Sivanshin, former chronicler to the Pathfinder Donatalus Bisby.

The Returners help the Mhartis guards out of the area and get them some help before finally going back to the Adventurers’ Quarter and their respective homes for some much-needed rest. Over the next several days, news of the Returners’ exploits in the Nessian Spiral and their efforts in defeating the hellish incursion into the city spread, and the group’s fame grows with it. Sascar Tilernos hosts the Returners in the Tilernos estate in the noble district, granting them a reward for her rescue and letters of writ permitting them entry into the Parego Regicona.

Still, not all is well in the city of Westcrown. Dottari and Hellknights of the Order of the Rack continue to clash and argue over jurisdiction. Shadows still stalk the night streets, joined now by the occasional errant devil that entered the city during the initial explosion at Aberian’s Folly.

Slavé is distressed to learn upon returning to the Order of the Scourge headquarters in the northern ruins – the Rego Cader – that Aberian Arvanxi escaped custody during a skirmish with a group of rogues too well-armed to be mere thugs. Pontia Runario, the local Scourge paralictor, tells Slavé of a sudden increase in resistance in the northern ruins that arose during the chaos after the explosion at the mayor’s manor. She describes guerilla soldiers armed with well-made weapons – rapiers and concealable hand crossbows – too expensive to belong to the average street-tough.

The Returners are approached by citizens on the street daily – requesting assistance with annoying neighbours, money to help rescue a failing business, healing for a dying mother, help escaping the city of Westcrown. Some Wiscrani exhibit resentment towards the Returners, blaming them for the recent turmoil, wishing for a return to days when the ever-present dottari, Hellknights, and Asmodean priests kept order and routine, even if it was with an iron fist.

Treasure

· From Zovarue

o Wand of make whole (CL 10th, 16 charges) (worth 2400 gp)

o +1 Mithral dagger (worth 1250 gp)

o Headband of alluring charisma +2 (worth 2000 gp)

o Amulet of natural armour +1 (worth 1000 gp)

· From Jerusen

o Masterwork hand crossbow (worth 200 gp)

o 10 +1 crossbow bolts (poisoned with medium spider venom) (worth 950 gp total)

o Amulet of natural armour +1 (worth 1000 gp)

o Cloak of resistance +1 (worth 500 gp)

o Ring of protection +1 (worth 1000 gp)

· From House Tilernos

o 5000 gp for the return of their daughter, Sascar Tilernos (see session 31)

o Letters of writ permitting entry into the Parego Regicona

Experience Awards

· Jerusen, feral vampire – 6400 xp

· Story Award (defeating Ilnerik Sivanshin’s thrall and putting a stop to his influence in the Aberian Folly ruins) – 4000 xp

· Story Award (saving the Mhartis guards and solving the mystery of the invasion into the Mhartis house) – 6000 xp

· Total – 16,400 xp

· Per PC (5) – 3,280 xp

· Fame Points (for defeating Liebdaga the Twin and ending the threat to the city) - 2

Current XP Total per PC

· Carlos, Slavé – 73,355 xp each

· Alfred – 74,800 xp

· Boecca – 74,580 xp

· Tavo – 73,590 xp

· Alizander – 56,935 xp

· Total Current Fame Points – 20

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